Do you wanna listen to some compositions I made for the game? ;)
12/04/2012
♪ Songs ♫
Labels:
Development,
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Format,
Music,
NinjaTar,
PNG,
Songs,
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Soundcloud,
Stunt Bear,
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WAV,
xbox,
xna
Late news!
Hey guys, has been a long time, huh!? Sorry for the late. Lately a lot of stuff is going on, not only for the game but for another classes that I am doing right now. Maybe I will make a post with another stuff from theses classes here. Maybe not. Who knows?
Anyway... What have I done that made me so busy? What have I worked on?
WARNING: THIS POST CONTAIN IMAGES AND SOME COOL STUFF
Anyway... What have I done that made me so busy? What have I worked on?
WARNING: THIS POST CONTAIN IMAGES AND SOME COOL STUFF
Labels:
Animations,
Brazilian guy,
Contact,
Flip,
Grab,
Hanging,
NinjaTar,
Rotate,
Stunt Bear
11/12/2012
Custom Avatar Animations
Here we go! I have been working in a few animations, my plan is to make 2 per week (one week is our sprint time) since I have more stuff to do for other classes, unfortunatelly. Wish I could focus only in the game.
But the requirement for the sprints is one and a half animations, so should be 3 animations in 2 weeks. I am trying to make 2 per week :)
So I made a few before, so I am posting here all the videos of the custom animations I have made!
But the requirement for the sprints is one and a half animations, so should be 3 animations in 2 weeks. I am trying to make 2 per week :)
So I made a few before, so I am posting here all the videos of the custom animations I have made!
this is not for the game, ok?! =P
Labels:
Animations,
Development,
Double Jump,
Falling,
Flip,
Jumping,
Landing,
Playlist,
Videos
11/11/2012
Game Company
To publish our game in the Xbox LIVE (even in the XBLIG - Xbox Live Indie Game) we are making a company. We could use the University of Utah company to publish, but we are going to make one by ourselfes.
So the name we choose until now, it's something very very very serious.
So the name we choose until now, it's something very very very serious.
Warning: THERE IS A CONCEPT IN THIS POST!
11/10/2012
How to use the Xbox Avatar to animate!
Xbox Avatar custom animations!
I have been working on this, and I would like to share some tips and advices with you guys.
Some useful links as well ;)
Just take a look.
I have been working on this, and I would like to share some tips and advices with you guys.
Some useful links as well ;)
Just take a look.
Some Avatar usage links and tips, check it out!
10/28/2012
Animations!
Let's work on that!
And there is a VIDEO on this post, OHH YEAH! (make sure to check it out!)
10/22/2012
Indie Game
If you see two different games, and I tell you that one of them is indie, could you tell me which one?
We did some research about different indie games that we could take a look at some characteristics. Even if the game doesn't look like Ninja Avatars, we still can see what is indie on it.
We did some research about different indie games that we could take a look at some characteristics. Even if the game doesn't look like Ninja Avatars, we still can see what is indie on it.
10/09/2012
Guess what
Hey guys, how is everybody going? :)
I have some good news!
OH YEAH!
I have some good news!
OH YEAH!
9/29/2012
Updates from the mothership!
Hey guys, how are you doing today? (or should I say tonight? it's already 2 AM)
Updates! Yeahhh, everybody loves updates!
Updates! Yeahhh, everybody loves updates!
9/24/2012
Next Step
So the next step on the prototyping! =)
I finished the digital level (I basically made a photoshop file with all the stuff that is on the level, they are in different layers so I can change the position of everything). It's very useful, because now we can do any kinds of changes we want, very easily.
I finished the digital level (I basically made a photoshop file with all the stuff that is on the level, they are in different layers so I can change the position of everything). It's very useful, because now we can do any kinds of changes we want, very easily.
9/11/2012
Prototyping
Hey guys, how you doing?
So the next step in the game development is the PROTOTYPE.
Uuuu, scary word!
But a prototype doesn't have to be so complex. Just have to show what is the fun in your game, and have a small part where the real art of the game is displayed.
9/07/2012
Ninja Royale
Ninja Royale is the name of the game.
Mario Kart battle meets Assassin's Creed (using your XBOX Avatar!)
What I have to say?
AWESOME!
By the way, I did a research with my team about some games that are a little similar to what we want to make.
Everyone picked 5 games, and my 5 games were:
I am going to develop a prototype in a team of 4 people, and the theme is:
Mario Kart battle meets Assassin's Creed (using your XBOX Avatar!)
What I have to say?
AWESOME!
By the way, I did a research with my team about some games that are a little similar to what we want to make.
Everyone picked 5 games, and my 5 games were:
8/28/2012
Presenting a Pitch!
After reading some articles about how to present a Pitch, and spend some time thinking, here comes my idea for a video game pitch: Be a Monster!
There is a lot of horror games in the market, and
also there is a lot of games where you are the bad guy.
Instead of do a REGULAR game, why not try to change the
point of view?
8/23/2012
First Post - explanation
Yeah, so here is the first post!
I would like to introduce myself and the main goal of this blog.
My name is Paulo Matos, I am a guy from Brazil. There, my major is Technology in Digital Games.
I am in a schoolarship now, in Salt Lake City (Utah), studying game development in the University of Utah.
I must to say that this University is AWESOME. The infraa-structure here is one of the best! And here we have a program called EAE (Entertainment Arts & Engineering), for the game development.
So I am enrolled in a good class called Capstone Production.
And in this class, I gonna develop (with a team) a very good game, that will (probably) be PUBLISHED on the XBOX live.
THAT IS AWESOME!
So the main goal of this blog is to be a kind of journal, where I will post what am I doing, how is my work going on, and ALSO I am intending to post some game stuff, some personal stuff, things about a game developer and how it works. It's not so easy to make a game, guys!
So... Let's do it!
I would like to introduce myself and the main goal of this blog.
My name is Paulo Matos, I am a guy from Brazil. There, my major is Technology in Digital Games.
I am in a schoolarship now, in Salt Lake City (Utah), studying game development in the University of Utah.
I must to say that this University is AWESOME. The infraa-structure here is one of the best! And here we have a program called EAE (Entertainment Arts & Engineering), for the game development.
So I am enrolled in a good class called Capstone Production.
And in this class, I gonna develop (with a team) a very good game, that will (probably) be PUBLISHED on the XBOX live.
THAT IS AWESOME!
So the main goal of this blog is to be a kind of journal, where I will post what am I doing, how is my work going on, and ALSO I am intending to post some game stuff, some personal stuff, things about a game developer and how it works. It's not so easy to make a game, guys!
So... Let's do it!
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